由于鼠标有问题,遂发现此设定
有的朋友也已经说到了,但那个设定以后就无法攻击了,只能点抓:
首先打开你的RUSH游戏的主文件目录
找到ControlsSV文件夹
用(记事本,就是附件里的那个)打开里面的Controls.ctl文件(注意备分)
把原来的内容删除
替换成我的这个(红自以下部分)
我在网通二区叫suwasadw刺客
请大家多多关照
(我的设置是鼠标左盘是攻击,右键是换远程,Q是一键点抓,E续力攻击)
现在来介绍下这些都是干吗的,方便大家自己对应需求设置(
Control
Name: TTRS FireL
Control1: Button 1
Device1: Mouse
Pressed: ctl_bFireL = 1;
Released: ctl_bFireL = 0;
是鼠标1攻击,普通
Control
Name: TTRS FireL
Control1: Q
Device1: Keyboard
Pressed: ctl_bFireL = 1;
Released: ctl_bFireL = 0;
这个代表续力攻击
我设置了2个,一个设置是
一个是把普通攻击的改成Q,和一个特殊攻击的改成Q,然后一个普通改成鼠标左键
大家明白了吧?我按是Q=同时按了普通了特殊,所以=点抓
而我又设置了鼠标1也是普通攻击,那么他们就互相不影响了
Control1: Q 里Q代表按键盘
Button 1 代表鼠标左键
Device1: Keyboard 这个里面Keyboard代表键盘
Device1: Mouse 这个里面MOUSE代表鼠标
改的时候尤其注意这2个,比如你设置
比如你设置原来的鼠标左键普通攻击为Q键
那么也要把MOUSE换成Keyboard,因为鼠标没Q键盘
讲到这里,大家都明白了吧?剩下的自己对应设置)
Control
Name: TTRS FireL
Control1: Button 1
Device1: Mouse
Pressed: ctl_bFireL = 1;
Released: ctl_bFireL = 0;
Control
Name: TTRS FireL
Control1: Q
Device1: Keyboard
Pressed: ctl_bFireL = 1;
Released: ctl_bFireL = 0;
Control
Name: TTRS FireR
Control1: E
Device1: Keyboard
Pressed: ctl_bFireL = 1;
Released: ctl_bFireL = 0;
Control
Name: TTRS FireR
Control1: Q
Device1: Keyboard
Pressed: ctl_bFireR = 1;
Released: ctl_bFireR = 0;
Control
Name: TTRS Up/Jump
Control1: Space
Device1: Keyboard
Pressed: ctl_bJump = 1;
Released: ctl_bJump = 0;
Control
Name: TTRS Guard
Control1: Left Shift
Device1: Keyboard
Pressed: ctl_bGuard = 1;
Released: ctl_bGuard = 0;
Control
Name: TTRS Camera Zoom In
Control1: Mouse Wheel Up
Device1: Mouse
Pressed: ctl_fZoom = -0.22;
Control
Name: TTRS Camera Zoom Out
Control1: Mouse Wheel Down
Device1: Mouse
Held: ctl_fZoom = +0.22;
Control
Name: TTRS Change Radar Zoom
Control1: F
Device1: Keyboard
Pressed: ctl_bChangeRadarZoom = 1;
Released: ctl_bChangeRadarZoom = 0;
Control
Name: TTRS Change Weapon
Control1: Button 2
Device1: Mouse
Pressed: ctl_bChangeWeapon = 1;
Released: ctl_bChangeWeapon = 0;
Control
Name: TTRS Change Mode
Control1: C
Device1: Keyboard
Pressed: ctl_bChangeMode = 1;
Released: ctl_bChangeMode = 0;
Control
Name: TTRS Change Character
Control1: X
Device1: Keyboard
Pressed: ctl_bChangeChara = 1;
Released: ctl_bChangeChara = 0;
Control
Name: TTRS Move Forward
Control1: W
Device1: Keyboard
Released: ctl_fMoveForward = 0;
Held: ctl_fMoveForward = ctl_fMoveForward + ctl_fInputValue;
Control
Name: TTRS Move Backward
Control1: S
Device1: Keyboard
Released: ctl_fMoveBackward = 0;
Held: ctl_fMoveBackward = ctl_fMoveBackward + ctl_fInputValue;
Control
Name: TTRS Move Left
Control1: A
Device1: Keyboard
Released: ctl_fMoveLeft = 0;
Held: ctl_fMoveLeft = ctl_fMoveLeft + ctl_fInputValue;
Control
Name: TTRS Move Right
Control1: D
Device1: Keyboard
Released: ctl_fMoveRight = 0;
Held: ctl_fMoveRight = ctl_fMoveRight + ctl_fInputValue;
Control
Name: TTRS Turn Left
Control1: Mouse X-
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnLeft = ctl_fTurnLeft+ctl_fInputValue;
Control
Name: TTRS Turn Right
Control1: Mouse X+
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnRight = ctl_fTurnRight+ctl_fInputValue;
Control
Name: TTRS Look Up
Control1: Mouse Y+
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnUp = ctl_fTurnUp+ctl_fInputValue;
Control
Name: TTRS Look Down
Control1: Mouse Y-
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnDown = ctl_fTurnDown+ctl_fInputValue;
Control
Name: TTRS Spawn NPC1
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 1
Device2: Keyboard
Pressed: ctl_bSpawnNPC1 = 1;
Released: ctl_bSpawnNPC1 = 0;
Control
Name: TTRS Spawn NPC2
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 2
Device2: Keyboard
Pressed: ctl_bSpawnNPC2 = 1;
Released: ctl_bSpawnNPC2 = 0;
Control
Name: TTRS Spawn NPC3
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 3
Device2: Keyboard
Pressed: ctl_bSpawnNPC3 = 1;
Released: ctl_bSpawnNPC3 = 0;
Control
Name: TTRS Spawn NPC4
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 4
Device2: Keyboard
Pressed: ctl_bSpawnNPC4 = 1;
Released: ctl_bSpawnNPC4 = 0;
Control
Name: TTRS Spawn NPC5
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 5
Device2: Keyboard
Pressed: ctl_bSpawnNPC5 = 1;
Released: ctl_bSpawnNPC5 = 0;
Control
Name: TTRS Spawn NPC6
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 6
Device2: Keyboard
Pressed: ctl_bSpawnNPC6 = 1;
Released: ctl_bSpawnNPC6 = 0;
Control
Name: TTRS MacroChat F5
Control1: F5
Device1: Keyboard
Pressed: ctl_bMacroF5 = 1;
Released: ctl_bMacroF5 = 0;
Control
Name: TTRS MacroChat F6
Control1: F6
Device1: Keyboard
Pressed: ctl_bMacroF6 = 1;
Released: ctl_bMacroF6 = 0;
Control
Name: TTRS MacroChat F7
Control1: F7
Device1: Keyboard
Pressed: ctl_bMacroF7 = 1;
Released: ctl_bMacroF7 = 0;
Control
Name: TTRS MacroChat F8
Control1: F8
Device1: Keyboard
Pressed: ctl_bMacroF8 = 1;
Released: ctl_bMacroF8 = 0;
Control
Name: TTRS MacroChat Alt
Control1: Left Alt
Device1: Keyboard
Pressed: ctl_bMacroAlt = 1;
Released: ctl_bMacroAlt = 0;
Control
Name: TTRS ChangeCtrlType
Control1: F4
Device1: Keyboard
Pressed: ctl_bChangeCtrlType = 1;
Released: ctl_bChangeCtrlType = 0;
Control
Name: TTRS Cam down
Control1: Z
Device1: Keyboard
Pressed: ctl_bCamDown = 1;
Released: ctl_bCamDown = 0;
Control
Name: TTRS Potion Slot1
Control1: 1
Device1: Keyboard
Pressed: ctl_bPotionSlot1 = 1;
Released: ctl_bPotionSlot1 = 0;
Control
Name: TTRS Potion Slot2
Control1: 2
Device1: Keyboard
Pressed: ctl_bPotionSlot2 = 1;
Released: ctl_bPotionSlot2 = 0;
Control
Name: TTRS Potion Slot3
Control1: 3
Device1: Keyboard
Pressed: ctl_bPotionSlot3 = 1;
Released: ctl_bPotionSlot3 = 0;
Control
Name: TTRS Potion Slot4
Control1: 4
Device1: Keyboard
Pressed: ctl_bPotionSlot4 = 1;
Released: ctl_bPotionSlot4 = 0;
Control
Name: TTRS Potion Slot5
Control1: 5
Device1: Keyboard
Pressed: ctl_bPotionSlot5 = 1;
Released: ctl_bPotionSlot5 = 0;
Control
Name: TTRS Potion Slot6
Control1: 6
Device1: Keyboard
Pressed: ctl_bPotionSlot6 = 1;
Released: ctl_bPotionSlot6 = 0;
GlobalDontInvertLook
GlobalSmoothAxes
GlobalSensitivity 52
ed: ctl_bMacroAlt = 1;
Released: ctl_bMacroAlt = 0;
GlobalDontInvertLook
GlobalSmoothAxes
GlobalSensitivity 52
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