其实现在版本,把药水的代码给忘了,只要我们补上,就可以了!
用文本文档打开RUSH/ControlsSV/Controls.ctl
----------------------我是无敌分割线----------------------------
Control
Name: TTRS FireL
Control1: Button 1
Device1: Mouse
Pressed: ctl_bFireL = 1;
Released: ctl_bFireL = 0;
Control
Name: TTRS FireR
Control1: Button 2
Device1: Mouse
Pressed: ctl_bFireR = 1;
Released: ctl_bFireR = 0;
Control
Name: TTRS Up/Jump
Control1: Space
Device1: Keyboard
Pressed: ctl_bJump = 1;
Released: ctl_bJump = 0;
Control
Name: TTRS Guard
Control1: E
Device1: Keyboard
Pressed: ctl_bGuard = 1;
Released: ctl_bGuard = 0;
Control
Name: TTRS Camera Zoom In
Control1: Mouse Wheel Up
Device1: Mouse
Pressed: ctl_fZoom = -0.22;
Control
Name: TTRS Camera Zoom Out
Control1: Mouse Wheel Down
Device1: Mouse
Held: ctl_fZoom = +0.22;
Control
Name: TTRS Change Radar Zoom
Control1: F
Device1: Keyboard
Pressed: ctl_bChangeRadarZoom = 1;
Released: ctl_bChangeRadarZoom = 0;
Control
Name: TTRS Change Weapon
Control1: Q
Device1: Keyboard
Pressed: ctl_bChangeWeapon = 1;
Released: ctl_bChangeWeapon = 0;
Control
Name: TTRS Change Mode
Control1: C
Device1: Keyboard
Pressed: ctl_bChangeMode = 1;
Released: ctl_bChangeMode = 0;
Control
Name: TTRS Change Character
Control1: X
Device1: Keyboard
Pressed: ctl_bChangeChara = 1;
Released: ctl_bChangeChara = 0;
Control
Name: TTRS Move Forward
Control1: W
Device1: Keyboard
Released: ctl_fMoveForward = 0;
Held: ctl_fMoveForward = ctl_fMoveForward + ctl_fInputValue;
Control
Name: TTRS Move Backward
Control1: S
Device1: Keyboard
Released: ctl_fMoveBackward = 0;
Held: ctl_fMoveBackward = ctl_fMoveBackward + ctl_fInputValue;
Control
Name: TTRS Move Left
Control1: A
Device1: Keyboard
Released: ctl_fMoveLeft = 0;
Held: ctl_fMoveLeft = ctl_fMoveLeft + ctl_fInputValue;
Control
Name: TTRS Move Right
Control1: D
Device1: Keyboard
Released: ctl_fMoveRight = 0;
Held: ctl_fMoveRight = ctl_fMoveRight + ctl_fInputValue;
Control
Name: TTRS Turn Left
Control1: Mouse X-
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnLeft = ctl_fTurnLeft+ctl_fInputValue;
Control
Name: TTRS Turn Right
Control1: Mouse X+
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnRight = ctl_fTurnRight+ctl_fInputValue;
Control
Name: TTRS Look Up
Control1: Mouse Y+
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnUp = ctl_fTurnUp+ctl_fInputValue;
Control
Name: TTRS Look Down
Control1: Mouse Y-
Device1: Mouse
Hidden: TRUE
Held: ctl_fTurnDown = ctl_fTurnDown+ctl_fInputValue;
Control
Name: TTRS Spawn NPC1
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 1
Device2: Keyboard
Pressed: ctl_bSpawnNPC1 = 1;
Released: ctl_bSpawnNPC1 = 0;
Control
Name: TTRS Spawn NPC2
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 2
Device2: Keyboard
Pressed: ctl_bSpawnNPC2 = 1;
Released: ctl_bSpawnNPC2 = 0;
Control
Name: TTRS Spawn NPC3
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 3
Device2: Keyboard
Pressed: ctl_bSpawnNPC3 = 1;
Released: ctl_bSpawnNPC3 = 0;
Control
Name: TTRS Spawn NPC4
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 4
Device2: Keyboard
Pressed: ctl_bSpawnNPC4 = 1;
Released: ctl_bSpawnNPC4 = 0;
Control
Name: TTRS Spawn NPC5
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 5
Device2: Keyboard
Pressed: ctl_bSpawnNPC5 = 1;
Released: ctl_bSpawnNPC5 = 0;
Control
Name: TTRS Spawn NPC6
Control1: Left Control
Device1: Keyboard
Relation: And
Control2: 6
Device2: Keyboard
Pressed: ctl_bSpawnNPC6 = 1;
Released: ctl_bSpawnNPC6 = 0;
Control
Name: TTRS MacroChat F5
Control1: F5
Device1: Keyboard
Pressed: ctl_bMacroF5 = 1;
Released: ctl_bMacroF5 = 0;
Control
Name: TTRS MacroChat F6
Control1: F6
Device1: Keyboard
Pressed: ctl_bMacroF6 = 1;
Released: ctl_bMacroF6 = 0;
Control
Name: TTRS MacroChat F7
Control1: F7
Device1: Keyboard
Pressed: ctl_bMacroF7 = 1;
Released: ctl_bMacroF7 = 0;
Control
Name: TTRS MacroChat F8
Control1: F8
Device1: Keyboard
Pressed: ctl_bMacroF8 = 1;
Released: ctl_bMacroF8 = 0;
Control
Name: TTRS MacroChat Alt
Control1: Left Alt
Device1: Keyboard
Pressed: ctl_bMacroAlt = 1;
Released: ctl_bMacroAlt = 0;
Control
Name: TTRS ChangeCtrlType
Control1: F4
Device1: Keyboard
Pressed: ctl_bChangeCtrlType = 1;
Released: ctl_bChangeCtrlType = 0;
Control
Name: TTRS Cam down
Control1: Z
Device1: Keyboard
Pressed: ctl_bCamDown = 1;
Released: ctl_bCamDown = 0;
Control
Name: TTRS Potion Slot1
Control1: 1
Device1: Keyboard
Pressed: ctl_bPotionSlot1 = 1;
Released: ctl_bPotionSlot1 = 0;
Control
Name: TTRS Potion Slot2
Control1: 2
Device1: Keyboard
Pressed: ctl_bPotionSlot2 = 1;
Released: ctl_bPotionSlot2 = 0;
Control
Name: TTRS Potion Slot3
Control1: 3
Device1: Keyboard
Pressed: ctl_bPotionSlot3 = 1;
Released: ctl_bPotionSlot3 = 0;
Control
Name: TTRS Potion Slot4
Control1: 4
Device1: Keyboard
Pressed: ctl_bPotionSlot4 = 1;
Released: ctl_bPotionSlot4 = 0;
Control
Name: TTRS Potion Slot5
Control1: 5
Device1: Keyboard
Pressed: ctl_bPotionSlot5 = 1;
Released: ctl_bPotionSlot5 = 0;
Control
Name: TTRS Potion Slot6
Control1: 6
Device1: Keyboard
Pressed: ctl_bPotionSlot6 = 1;
Released: ctl_bPotionSlot6 = 0;
GlobalDontInvertLook
GlobalSmoothAxes
GlobalSensitivity 52
ed: ctl_bMacroAlt = 1;
Released: ctl_bMacroAlt = 0;
GlobalDontInvertLook
GlobalSmoothAxes
GlobalSensitivity 52
----------------------我是超级分割线------------------------
将分割线内的代码全部覆盖原来的代码,就可以用药水了!
此按键设置是123为药水,CTRL+123为招宝宝,其实大家可以自己改!
Control
Name: TTRS Spawn NPC1
Control1: Left Control 左CTRL
Device1: Keyboard
Relation: And
Control2: 1 数字1
Device2: Keyboard
Pressed: ctl_bSpawnNPC1 = 1;
Released: ctl_bSpawnNPC1 = 0; 这段代码说的就是按左CTRL+1招宠1
Control
Name: TTRS Potion Slot1
Control1: 1 数字1
Device1: Keyboard
Pressed: ctl_bPotionSlot1 = 1;
Released: ctl_bPotionSlot1 = 0; 这段代码说的是按数字1吃药水!
-------------------我还是分割线--------------------------
Control
Name: TTRS Spawn NPC1
Control1: 1
Device2: Keyboard
Pressed: ctl_bSpawnNPC1 = 1;
Released: ctl_bSpawnNPC1 = 0; 这段代码说的就是按数字1招宠!
Control
Name: TTRS Potion Slot1
Control1: Left Control 左CTRL
Device1: Keyboard
Relation: And
Control2: 1 数字1
Device1: Keyboard
Pressed: ctl_bPotionSlot1 = 1;
Released: ctl_bPotionSlot1 = 0; 这段代码说的是按CTRL+1吃药水!
其实可以随便改,按大家自己喜好了!
